DUNE Code Update

Dune Code Update 6/14/2025

OPTION 1: UPDATE VIA THE INTERNET

If you have your game connected to a wifi or wired network (and you are already on version 2025.05.13 or higher), you can check for updated code in the service menu.

1. Open the service menu and select ‘NETWORK’

2. Select ‘GAME UPDATES’ and wait for the scan to finish and update the screen.

3. If a newer code update is found, press <START> or <ENTER> to download the update.

4. Once the download is finished, you’ll be prompted to press <START> or <ENTER> again to install the update.

OPTION 2: MANUAL DOWNLOAD UPDATE:

1. Download the current update file from here. — The previous releases are now linked on the update history page – just click on the version number link.

2. Unzip the update file to extract the “dune.fun” file.

3. Place that “dune.fun” file on to a USB thumb drive (USB 3.0 recommended)

4. Open the backbox of the game and locate the PC (it’s the little black box in the middle)

5. With the game booted up (yes really it needs to be on) and running, insert the USB thumb drive into any open USB port.

6. The game will automatically update.

7. When the update is complete, The screen will prompt you to remove the thumb drive.

8. When you remove the thumb drive, the game will restart.

Change Log for the Latest Version:

Version: 2025.06.14
-------------------
ADDED: Overlay help text to Ride and Survive
ADDED: Sandsnork loaded display
ADDED: Voice outlane save display
ADDED: Worm cycles through "ride", "desert power" and "spice jackpot" movements during 
       burn in
FIXED: "Destoy"
FIXED: pain-box half retraction situations
FIXED: Resources collected on skillshots and targets didn't count toward bonus total
FIXED: The score display says 'freeplay' instead of showing credits, if freeplay is on
FIXED: A worm that has been called resumes properly after a pain box test
FIXED: Worm shouldn't hang around so long once the DPMB party starts
FIXED: Pain box during the prophecy hurry up was a train wreck of epic proportions
FIXED: Pain box didn't allow multiball progress after winning 
FIXED: On screen item count indications didn't go down 
FIXED: If a player tilted, their current time (day/night) would revert on the next ball, 
       if they had advanced at all
FIXED: Certain conditions made the display background out of sync with the current 
       player time 
FIXED: Survive didn't immediately light the outlane save when completed (would appear on 
       next ball)
FIXED: the bonus x based on "time periods per ball" wasn't resetting each ball.  Doh!
FIXED: DPMB Jackpots didn't reset on startup, so lit jackpots from a previous go were 
       live during the intro
CHANGED: Phase 2 of Ride now needs 4 worm hits instead of 2
CHANGED: Color of the perk award text on the prophecy ending for readability
CHANGED: left ramp only hard fires when it's trying to load the painbox
CHANGED: Pop bumper switch is temp disabled before firing the left ramp hook in single
         ball play, in case vibration from the hook coil triggers the pop
CHANGED: New blue/orange LED shades for the water/spice resources
CHANGED: Lower display updates immediately on pain box test start
CHANGED: Service menu uses "feature white" color for GI/speakers/topper/hal
CHANGED: Resetting worm defaults with the reset utility will force the worm to re-home 
         the motors
CHANGED: Skillshot award text has MORE text mentioning the double for not flipping
CHANGED: Added a bailout after 5 attempts for the left ramp hook trying to clear balls
CHANGED: Pit ball settle time increased
CHANGED: Several lightshows extended to the speakers (bonus, game over, etc)
UPDATED: Worm test blocks input until worm has updated it's position w/ new on screen 
         notice
UPDATED: New desert power intro lightshow that includes the speakers from Trent
UPDATED: legendary/bof logo page in attract
UPDATED: Pain Box assets (video/audio)
UPDATED: Match video assets

Complete update history is available here.