Winchester Mystery House Code Update History
Version: 2026.02.19 -------------------- ADDED: The 13ths Wizard Mode, available after all the 13ths are completed. ADDED: Light reactions to progress in the 13ths modes. ADDED: Some new "Wildcard" mementos to earn for specific non-room-mode gameplay tasks. ADDED: The map will show paths visited so far this game in dark blue-green. ADDED: When playing a room mode, that room will pulse on the map. ADDED: Storm sound effects during the 13ths modes. ADDED: In the unlikely event that it should become necessary, the player can trigger re-homing of the turntable by holding a flipper button down and then holding the action button for 8 seconds. If either button is released, the process is stopped. FIXED: Mystery properly disables all inserts when prevented. FIXED: Tour path lights didn't always go off when Tour is disabled. FIXED: Tour travel timer auto-hides any time Tour is prevented. FIXED: There was an error that could leave the instrument targets in a bad state if specific things happened. FIXED: Due to a naming error, replay auto-adjust never got processed. FIXED: Increased audio buffer slightly to address the 'popping' issue. FIXED: 7-11 Stair Madness score title bit wasn't formatting correctly. FIXED: 13ths timer can't reset while the ending display is happening. FIXED: Seance table was letting the ball out early at the end of Seance mode. FIXED: Summon shot on the right ramp spiral exit wasn't working. FIXED: Right ramp spiral wasn't adding to mode value while exploring. FIXED: If the game was force-reset with a 13th running, that 13th would stay flagged as running on following games. FIXED: There was an error in the final part of Seance room that could cause a crash. FIXED: Left ramp and right orbit in Summon the Mortals 13th didn't register. CHANGED: On Ball 2+ the score display animation doesn't wait before starting. CHANGED: Summon shots during Summon The Mortals 13th are yellow, to match other 13ths. CHANGED: Loops/Summons won't appear in Mystery awards if you've got that 13th complete. Version: 2026.01.16 -------------------- FIXED: Some minor glitches in the tour/travel bits FIXED: Ball search was broken due to a change in the core shared with Dune. Version 2026.01.14 (Not available - use the 01.16 release above) ------------------- FIXED: the score sliders for wheelbarrow/shot value having the wrong titles FIXED: Seance multiball display exit signal wasn't hooked up FIXED: Bad LED arrow reference in the 13ths controller that would crash FIXED: Tweaks made to Daisy to prevent problems on a second use in the same game. FIXED: Web catch events for the right orbit stacked onto the web frenzy would not work FIXED: The PF Spirit Energy display not resetting the bottom line on a second start. FIXED: The spirit energy display could get stuck on the playfield display FIXED: Tour becoming prevented during the grace period would sneak back into active when grace ended FIXED: Resetting the 13th timer during the grace period could end up in the timer going up, but the mode ending anyway FIXED: Hitting the X target to boost energy when in grace period would still trigger cash out starting FIXED: Starting a mode during a wheelbarrow hurry up wasn't properly cancelling the hurryup FIXED: Wheelbarrow hurryup wasn't getting cut off with ball ending FIXED: Skillshot boosting the next room value didn't update the on screen display FIXED: Changed logic for the 'force destination' so that a prevent/allow cycle doesn't remove it FIXED: The "get further path" options weren't advancing through "junction" rooms (like foyer) FIXED: credits available on the in-game score display wasn't refreshing if credits were added FIXED: hall rotation for stairway drop to subway wasn't high enough priority for all situations FIXED: "travel begin" was rotating the hall to position 1 with no regard to safety of movement CHANGED: Toned down the color backing on the 13ths start CHANGED: Tweaked the seance multiball ball-startup steps to try to clear up a problem on ball 3 pity mb CHANGED: Changed up the way super spinner starts to put less delay before starting it CHANGED: Increased the time the 'last scores' display will show when triggered with flippers CHANGED: Can double flip to see last scores during the game over animation UPDATED: Several fixes to service menu items for the production line Version 2025.11.20 ------------------- (First release posted for public download)









