News

Latest News

10/16/2024

CODE UPDATE – 2024.10.16 – The new party mode, Barrel Ball, is here!

Stall Ball, if you’re not familiar with it, is a multi-player party game where a large group of players take turns to try to “stall” the ball in a safe spot, and then move to the back of the line. Basically, it’s like pinball musical chairs.

In our take on it, Barrel Ball, you want to shoot a white shot to get a stall. The screen will tell you to switch with the next person if you are successful! If a white shot gets used 3 times, it turns into a red shot. If you shoot a red shot or drain the ball, you’re eliminated.!

This update also has several fixes and tweaks to address things that turned up after the previous release. Head on over to the Code Update page for full details!

9/25/2024

CODE UPDATE – 2024.09.25 – Gameplay update! Challenge & Cooperative modes!

This update adds a gameplay menu that you can activate by holding the right flipper button for 3 seconds before starting a game. From that menu you can start directly into the new Challenge modes or Cooperative play.

The Challenge modes let you jump straight to “Goblin City” or “Battle Jareth”, with a single chance to have a run at these late game modes.

In a Cooperative game of Labyrinth, all players share the same score, and most of the game progress.
  - Friend Progress, Wiseman Quest progress, progress through Modes and Orbs are all shared.
  - For all modes, the active player at the time plays the mode, as in a normal game.

Some specific details that are NOT shared:
  - Brick Keeper lock progress is individual, each player can play BK multiball.
  - Once all 3 friends are level 1, Friend multiball is available to each player any time a friend 
    jackpot is collected, if the active player has not yet played it.

When you reach Battle Jareth in Cooperative mode, any time an Orb is lost, you'll be prompted to switch
  players. This way you can work together to escape from the Goblin King.

And of course, there are some bug fixes and other new additions – check out the release notes for details!

As always, you can find it on the code update page!

9/3/2024

CODE UPDATE – 2024.09.03 – Doing More Maintenance — We’ve got new gameplay stuff very (VERY) soon, but one more maintenance release today. The big change in this build is some new hardware based flipper knockdown recovery thanks to the team at FAST.

This code will update the main FAST board on the first restart after updating. There are on-screen updates as the update process happens. Do NOT power off your game during the update process!

As always, you can find it on the code update page!

8/6/2024

CODE UPDATE – 2024.08.06 – Maintenance Update — We’ve been working on some new gameplay features that aren’t quite ready to go live; but in the meantime feedback and requests from owners and tournament directors have lead to a number of fixes and changes that we wanted to get out to all of you without waiting for the final polish on those other new additions.

As always, you can find it on the code update page!

7/3/24

6/14/24

6/14/24

CODE UPDATE – 2024.06.14: Jareth is a bit worried about how well you’re progressing through the Labyrinth; he’s delivered a Poisoned Peach to hinder your progress!

5/31/24

SHIPPING UPDATE: We will be shipping orders up to Invoice 924 between now and the first of August. Please keep in mind that the invoice numbers are not 1;1 to machines shipping. Again, there are several Distributor’s orders that have a lot of games on one invoice. Thanks for your patience!

We don’t want to promise anything before we are confident that your date is fairly close. As production continues to ramp up, these dates could change.

The alternate backglass ships with the machine box (you get both).

Toppers and Nipper Rods ship with the game.

If you ordered through a Distributor, you can ask them what invoice number your order is on so you can track it here.

5/8/24

SHIPPING UPDATE: We will be shipping orders up to Invoice 736 between now and the end of June. Please keep in mind that the invoice numbers are not 1;1 to machines shipping. Again, there are several Distributor’s orders that have a lot of games on one invoice. Thanks for your patience!

4/5/24

SHIPPING UPDATE: We will be shipping orders up to Invoice 719 between now and the end of May. We know that this is only 3 more invoices than last month but…..again there are several Distributor’s orders that have a lot of games on one invoice. Thanks for your patience!

3/21/24

It’s Hotfix time again.

3/18/24

It’s Time for Tea!

3/11/24

Breaking News: Pinball Armor is BACK! Check out the new and improved pieces in the Shop. You can order your set for pick-up at TPF if ordered before 5 pm Central Daylight Savings time Wednesday March 13, 2024! In addition, we are also offering playfied and backglass seconds you can order and/or pick-up at TPF! Oh yeah, we have shirts now for you to show how much fun you have with your barrels! ORDER NOW!

2/29/24

SHIPPING UPDATE: We will be shipping orders up to Invoice 716 between now and the end of April. We know that’s like last month, only a few more invoices have been added in but…. again there are several Distributor’s orders that have a lot of games on one invoice. Thanks for your patience!

2/19/24

Hotfix Update!

Not much ‘new’ here, just updating several small issues that turned up after the topper update was released. A few of them were important enough to warrant pushing a new version.

As always, you can find it on the code update page!